Developer Forum '95 Tracks
CPU/Multiprocessing (CPU&MP):
MIPS RISC '95: Status and Directions
Power CHALLENGE-ARRAY Features
Related Sessions:
Visualizing Performance on Parallel SuperComputers
MIPS ABI: One Port Runs on Nine Manufacturers' Platforms
Related Labs:
TFP Performance Strategies and Tricks: Part I - Fundamentals
TFP Performance Strategies and Tricks: Part II - Advanced
Databases/Servers (DB&S):
XFS: SGI's Next-Generation Filesystem
High-Availability Systems on Silicon Graphics
File System Real-Time Extensions: Guaranteed Rate I/O
Using Performance Co-Pilot
Maximizing I/O Performance
Networking: Future Directions
200GB Data Warehouse
From Gigabytes to Terabytes to Petabytes
Related Sessions:
IRIX Roadmap, 64 Bit and Beyond
Media Server Technology: Constant Bit Rate, Content Archival Issues
Desktop Integration (DI):
User Interface Style Guidelines and Indigo Magic Desktop Integration
InSight/SGIHelp Dev Toolkit: Getting Your Information Online
Color-Management System
Managing Color in OpenGL
I18N (Internationalization) for the Future
GoldenGate: The SGI Data-Conversion Service
Related Sessions:
Building Applications with RapidApp
Keystone 1.0: Interoperability and Usability Initiative for the Entertainment Marketplace
Related Labs:
Software Packager: Making Your App Inst-able
Desktop Integration and User Interface Style Guidelines
How to use RapidApp
Hypermedia Authoring with the InSight Development Toolkit: Frame to SGML and HTML
Internationalization is Straightforward if You Know How
Digital Media (DM):
Building the Digital Studio of the 21st Century
FireWalker: A Game Authoring Environment
Keystone 1.0: Interoperability and Usability Initiative for the Entertainment Marketplace
Related Sessions:
Audio Library and Synchronization of Digital Media
Video Data Paths and Video Libraries
Compression Library and Movie Library
Tools & Techniques for Real-Time Issues in Interactive and Media-Based Applications
Games:
IndiZone
Graphics (Gfx):
Migrating to OpenGL
Choosing Your Approach to Graphics Programming
OpenGL Extensions: Going Beyond the Core
Introduction to OpenInventor
Molecular Inventor: Extending the Toolkit
Getting the Most out of Low-End Graphics
Related Sessions:
Performer
ImageVision Library (IL)
Texture/Image Mapping: Tricks of the Trade
Virtual Reality, Video and Real-Time Graphics
Related Labs:
Open Inventor: Hands-on Lab
Performer Lab: Codewalk Performer Town/Museum
Hardware/Device Drivers (H&DD):
IRIX Device Drivers
Using the Hardware Developer Handbook
Audio Library and Synchronization of Digital Media
Video Data Paths and Video Libraries
Compression Library and Movie Library
Interactive TV (ITV):
Media Server Technology: Constant Bit Rate, Content Archival Issues
Architectural Overview of the Interactive TV Network
Developing Applications and Content for Interactive TV
Software Development Tools (SDT):
Workshop Overview for the Uninitiated
Debugging X/Motif Applications with ProDev/Workshop
C++ Development with Silicon Graphics
Building Applications with RapidApp
Visualizing Performance on Parallel Supercomputers
Fix and Continue: A New Workshop Feature
Memory Corruption Analysis Tools: Purify, etc.
Tools & Techniques for Real-Time Issues in Interactive and Media-Based Applications
Related Sessions:
InSight/SGIHelp Dev Toolkit: Getting Your Information Online
I18N (Internationalization) for the Future
IRIX Roadmap, 64 Bit and Beyond
Using Performance Co-Pilot
Maximizing I/O Performance
FireWalker: A Game Authoring Environment
Related Labs:
Software Packager: Making Your App Inst-able
Open Lab on all Developer Magic Tools
Developer Toolbox: The Real Scoop from the DTjanitor
How to use RapidApp
How to do Performance Analysis
WorkShop ADA '95
Hypermedia Authoring with the InSight Development Toolkit: Frame to SGML and HTML
Internationalization is Straightforward if You Know How
Desktop Integration and User Interface Style Guidelines
System Software/Compilers (SSC):
ADA '95 and SGI: The New Open ADA Solution
Compiler Technologies: Moving to 64 Bit and MIPS 4 Instruction Set
Delivering Applications with DSOs
IRIX Roadmap, 64 Bit and Beyond
MIPS ABI: One Port Runs on Nine Manufacturers' Platforms
Related Sessions:
XFS: SGI's Next-Generation Filesystem
High-Availability Systems on Silicon Graphics
File System Real-Time Extensions: Guaranteed Rate I/O
Networking: Future Directions
Fix and Continue: A New Workshop Feature
Tools & Techniques for Real-Time Issues in Interactive and Media-Based Applications
Related Lab:
WorkShop ADA '95
Texture Mapping/Visual Simulation (TM&VS):
Performer
ImageVision Library (IL)
Texture/Image Mapping: Tricks of the Trade
Virtual Reality, Video and Real-Time Graphics
World Wide Web (WWW):
WebForce: Webizing Your Application
VRML: 3D on the Web
Silicon Surf Case Study: Serving, Firewalls and Beyond
Related Labs:
Internet Surfing and Web Authoring
Developer Toolbox: The Real Scoop from the DTjanitor