ROADIE, Felicia Candorr           top | stats/disads | perks | skills | widgets | guns | notes | combat limo | team airbus
VAL CHAR COST DISAD PTS
12 Str 2 DNPC 8-, Amanda Montgomery, little sister from Big Brothers/Big Sisters of America, incompetant, unaware 20
23 Dex 39 Hunted: Organized Crime Group 8-, backed out during a job when found out it was driving the getaway vehicle - Hispanic, need a name 15
13 Con 6 Watched: Employer 11-, my actions 'reflect on them' 10
10 Bod 0 Watched: Police 8-, juvie records may be sealed (thank heavens) but they're sure I'm Up To Something (tm), heard about me and The Crime Group so they assume there's more stuff I've done for them 5
13 Int 3 Phys Lim: Stutter, noticeable when tired or very distracted but controlled otherwise 5
13 Ego 6 Psych Lim: STRONG, requires ego roll, Adreneline Junkie, tries to keep Felicia calm/cool and burn off those urges as Hot Streak 15
15 Pre 5 Psych Lim: Common, Strong, requires ego roll, Doesn't Break a Deal. This won't conflict with the Crime Family hunted (they need a name) as driving a getaway car was not what I contracted for - they tried to pull a fast one. I'm thinking I found some way to get them out of my car a bit away from the scene, and arranged for somebody else to get them the rest of the way to wherever 15
10 Com 0 Psych Lim: Uncommon, Total, I think I have a dog (Fillup), but don't. My neighbors have pity on me and keep removing the old food before the roaches do. I feel really guilty about not walking him more often. I walk him late at night with a leashless collar (I look like I'm playing one of those handheld fishing games). He's very frisky and tends to run off unless I keep an eye on him. Medium sized, brown short hair, brown eyes, one ear stands up alot and the other keeps flopping over. 15
5 PD 2 Reputation: Hotshot Pilot, 8- 5
5 ED 2 Rivalry: Fernando Rodriguez, another high speed junkie, he has a rivalry with both Hot Streak and Felicia and a Latino machismo streak a mile wide 5
5 Spd 17 Secret ID: 11-, Vigilante Roadie, social limitation, major 15
8 Rec 4 Secret ID: I'm Hot Streak, a back alley high stakes drag racer, much more obvious adreneline junkie and showoff than Felicia - cool outfit including full helmet, take different cirticutous routes home. Social Limitation these days: Frequently an issue, Major if it comes out. 15
26 End 0 Vulnerability: x 1.5 effect from Sonics, group of uncommon attacks 10
25 Stun 0

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COST PERKS
6Contact: 11- Police Dispatcher (access to important institution, contacts contacts, +1 good relationship, long term) {rescued daughter and vehicle when they had a breakdown en route somewhere}
5Contact: 11- Female Escort (+2 good relationship, long term) {High School buddy now a call girl, still hang out}
3Lightning Reflexes (+2 dx to act first)
2Money (courier for Escort Service, independant chauffer)
9+3 Per
5+1 DCV
5+1 HTH
2+1 Dodge
COST POWERS/TALENTS/GADGETS END
2 Earbud/Throat Mike: Radio Hearing & Xmit (IIF, Chng Frq In Lab [-1]) [5a/2r]
2Kevlarandex: Damage Resistance 5/5 (OIF, 14- Act [-1]) [5a/2r]
12Armor: 8/8 Armor (OIF, 14- Act [-1]) [24a/12r]

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SKILLS
12 AK: New Houston (bg-int) [3] *
   AUTOFIRE SKILLS
     can use any/all at once 'stacking'
     to use any/all takes a full phase and halves DCV
     using more than one total up minuses to OCV
   * Accurate Sprayfire [5]
       -1 OCV regardless of number of hexes fired into
   * Concentrated Sprayfire [5]
       -1 OCV to concentrate some autofire onto only 1 target 
       and still use remaining shots at standard 1 shot per target
   * Rapid Autofire [5]
       may use autofire with Rapid Fire Maneuver 
       (attack = 1/2 phase, not full phase)
       must fire same number shots in each burst
   * Skipover Sprayfire [5]
       -1 OCV and may fire into desired nonadjacent hexes
       (won't waste shots on empty hexes to walk fire to target hex)
  **Autofire: needs to succeed by 2 PER SHOT
              ex: need a 11 and rolled a 9 so 2 shots hit
12 Bribery (int) [3]
14 Climbing (dx) [3] *
16 Combat Driving (dex) [7]
16 Combat Piloting (dex) [7]
12 Computer Programming (int) [3]*
12 Concealment (int) [3] *
 8 Conversation (pre) *
 8 Deduction (int) *
12 Electronics (int) [3]
16 Fast Draw (dex) [7]
   Lang: Spanish, basic [1]
12 Mechanics (int) [3]
   Native Language plus Literacy *
 8 Paramedic (int) *
12 PS: Chauffer (bg-int) [3] *
12 PS: Courier (bg-int) [3]
   Rapid Attack: Ranged [5]
     heightened ability to move in combat
     may half move then attack, even with autofire skills or sweep
12 Shadowing (int) * [3]
14 Stealth (dex) * [3]
12 Streetwise (pre) [5]
12 Systems Operations (int) [3] *
14 Teamwork (dex) [3]
   Two Weapon Skill: Ranged [10]
   TF: Small Vehical *
   TF: Common Motorized Ground [2]
   TF: Ground Vehical/Hovercraft [1]
   TF: Mecha [2]
   TF: Parachuting, basic [1]
   TF: Spacecraft Yacht [1]
   TF: Spacecraft Small [1]
   TF: Submarine [2]
   TF: Zero G [1]
   WF: Artillery/Mounted Weapons [2]
   WF: Common Melee [2]
   WF: Heavy Machine Gun [1]
   WF: Shoulder Fired Weapons [1]
   WF: Small Arms [2]
   WF: Thrown Knife [1]

* Everyman Skills

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HOT STUFF GUN SCHTICK  
53      Multipower (80 pts Active): Guns and Gun Schticks; Variable OAF (-1/2)
u3      Paired Laser Pistols: 2d6 RKA, 5 Shot Autofire, Armor Piercing, 16 Charges; Does No Knockback (-1/4) [60 a./34 r.]
u4      Paired Slugthrowers: 2d6 RKA, 5 Shot Autofire, 2 Clips of 30 Charges [60 a./40 r.]
u4      BFG 9000 Laser: 2.5d6 RKA, Armor Piercing, 5 Shot Autofire, 16 Charges; OAF [80 a./40 r.]
u4      BFG 9000 Blaster: 12d6 EB, 5 Shot Autofire, 16 Charges; OAF [80 a./40 r.]
u4      BFG 9000 Explosive Blaster: 8d6 EB, Explosion, 5 Shot Autofire, 16 Charges; OAF [80 a./40 r.]
u4      BFG 9000 'Tenderizer': 4d6 EB + 2d6 Visual Flash, 5 Shot Autofire, Explosive,
        4 clips 16 Charges; OAF [75 a./ 37 r.]
--      Total
76      Points
  **Autofire: needs to succeed by 2 PER SHOT
              ex: need a 11 and rolled a 9 so 2 shots hit
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(8 CV, 14- dx, 12- int/ego/pre, 15- Per incl. perk)
[63 ep - 6/21/04, 61 spent]
[86 char] [37 perks]
[16 talents/gadgets] [121 skills]
[76 guns]
[67 vehical 1] [ 5 vehical 2] [ 5 vehicals 3 & 4]
[336 me] [336 combat mecha] [302 combat limo] [302 team airbus] [333 team submarine]
OCV DCV ECV ED PD
Walk Run Swim Sp Phases
Char Disad Skill/Perk Powers Orig
Earned Spent Date
Wears a spiff kevlarandex (tm) outfit with many pockets, half mask with voice mod gear, twin pistols, average build, moves very smoothly, and has a little something extra that you can't pin down (better than 10 PRE)
Wears a pair of pistols and a pair of blasters. The concept was a pair of each, one more visible in cross draw shoulder harness and the other pair somewhere else
The 'speak when spoke to' type it seems