
There are many different types of weapons in the Lands. The three main types of weapons are cutting, piercing, and smashing. Monsters will always be more vulnerable to one than the others.
Cutting - swords and axes
Piercing - daggers and rapiers
Smashing -
hammers and mauls
There aren't really any surprises when it comes to armor. All of it is pretty standard.
Body - leather, chain, and plate mails
Shields - wood and metal
Helmets, Boots, and Bracers
- worn for extra protection
Items can be found throughout the Lands to help you on your journey. These include:
Aloe, Ginsing, and Salves - all healing items
Rings - rings can be worn on the hand and usually give the wearer special powers, e.g. the Bezel Ring protects the person from poison
Staves and Wands - magical in origin, staves or wands can cast a certain spell until their charge runs out, e.g. the Fireball Wand casts Fireball
Keys - Each key you find will unlock one specific door, usually in the same area
Lockpicks - they do just that... pick locks
Vaelan's Cube - can absorb and discharge magic, usefull in fighting magic creatures or destroying magic barriers
Elixir ingredients
- the four ingredients needed to make the Elixir of Tybal used to save
the king
Magic is fairly simple. Once you find a
scroll with a magic spell on it, just click and it is added to your spell
list. That's it! Each spell that you have available has four different
levels, one (1) being the weakest and four (4) being the most powerful.
The more powerful the spell, the more magic points it uses. The spells
are:
Heal-
heals a character(s)
| Level 1 | Level 2 | Level 3 | Level 4 |
| 25 HP's | 45 HP's | all HP's | all HP of all characters |
Spark-
shoots out a small spark
| Level 1 | Level 2 | Level 3 | Level 4 |
| 7 points | 15 points | 25 points | 60 points |
Freeze-
freezes all targets, also good for freezing quicksand in the swamps
| Level 1 | Level 2 | Level 3 | Level 4 |
| 10 points | 20 points | 30 points | 55 points |
Fireball-
unleashes a small ball of fire at level 1 up to three large fireballs at
level 4
| Level 1 | Level 2 | Level 3 | Level 4 |
| 20 points | 40 points | 80 points | 100 points |
Lightning-
shoots a powerful lightning bolt
| Level 1 | Level 2 | Level 3 | Level 4 |
| 18 points | 35 points | 50 points | 72 points |
Mist
of Doom- calls upon the dead ancestors of the caster to destroy
his enemies
| Level 1 | Level 2 | Level 3 | Level 4 |
| 30 points | 70 points | 110 points | 200 points |
Hand
of Fate- creates a large magical hand to harm or protect
| Level 1 | Level 2 | Level 3 | Level 4 |
| pushes enemies away | + 75 points | + 125 points | + 175 points |